This is was the final game for the school quarter and a reflection on what we learned using Unity as a game engine.
The website we made for this game is here: https://crum83.wixsite.com/vaporwaregames
Try the Game!
Working on making proper credits in-game, where credits belong, but for now:
Unity Assets (Newest Downloaded to Oldest Downloaded)
Working with MazeLowMan model from:
Working with White Rabbit model and animations: White Rabbit
Decoration > Nature & Animated turtle model: Simplistic Loy Poly Nature
Decoration > Nature: Vertex Color Trees Set
Working with farm animal model: Farm Animal Set
Knight Animation for battle idle: Meshint Free Knight
Some Scripts adapted: Unity Playground
Our Development Log:
I've included the early development stages below on this page, but check out our game's full development report website: https://crum83.wixsite.com/vaporwaregames/development
Game as Is:
Some Pictures from the Game itself:
Just a Peek at the 2nd Level
And a Peek at the 3rd Level
Game in Development:
The following is a clip of our first movement animations/mechanics for (the game formerly known as) "game 3211".
Here is a pdf copy of the Jump.cs C# script (12May2019) that I made for the rabbit, for those curious about the code shown in this video.
Developing the Game: Phase 0
May 5th: Brainstorming the Paper Prototype: click here for our group's statement about this
Early Development while testing.